/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { } "svencoop" { "CRC" { "server" { "linux" "EB816A9E" //server.so "windows" "A41098C7" //server.dll } } "Classes" { "CAmbientGeneric" { "Offsets" { "m_flAttenuation" { "type" "float" "windows" "324" "linux" "340" } "m_dpv" { "type" "structure" "windows" "328" "linux" "344" } "m_fActive" { "type" "character" "windows" "428" "linux" "444" } "m_fLooping" { "type" "character" "windows" "429" "linux" "445" } "m_fQueued" { "type" "character" "windows" "430" "linux" "446" } "m_iPlayMode" { "type" "integer" "unsigned" "0" "windows" "432" "linux" "448" } "m_iLinearMin" { "type" "integer" "unsigned" "0" "windows" "436" "linux" "452" } "m_iLinearMax" { "type" "integer" "unsigned" "0" "windows" "440" "linux" "456" } } } } } } // // Class Hierarchy: // - // CBaseEntity // CAmbientGeneric //