/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { } "svencoop" { "CRC" { "server" { "linux" "EB816A9E" //server.so "windows" "A41098C7" //server.dll } } "Classes" { "CBabyGarg" { "Offsets" { "m_hEyeGlow" { "type" "structure" "windows" "1612" "linux" "1632" } "m_flEyeRenderAmount" { "type" "float" "windows" "1620" "linux" "1640" } "m_hFlame" { "type" "structure" "size" "4" "windows" "1624" "linux" "1644" } "m_eyeBrightness" { "type" "integer" "unsigned" "0" "windows" "1656" "linux" "1676" } "m_seeTime" { "type" "float" "windows" "1660" "linux" "1680" } "m_flameTime" { "type" "float" "windows" "1664" "linux" "1684" } "m_painSoundTime" { "type" "float" "windows" "1668" "linux" "1688" } "m_streakTime" { "type" "float" "windows" "1672" "linux" "1692" } "m_flameX" { "type" "float" "windows" "1676" "linux" "1696" } "m_flameY" { "type" "float" "windows" "1680" "linux" "1700" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseMonster // CBaseToggle // CSquadMonster // CBabyGarg //