/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { } "svencoop" { "CRC" { "server" { "linux" "EB816A9E" //server.so "windows" "A41098C7" //server.dll } } "Classes" { "CBaseButton" { "Offsets" { "m_fStayPushed" { "type" "character" "windows" "492" "linux" "512" } "m_fRotating" { "type" "character" "windows" "493" "linux" "513" } "m_strChangeTarget" { "type" "stringint" "windows" "496" "linux" "516" } "m_ls" { "type" "structure" "windows" "500" "linux" "520" } "m_LockSoundsIndices" { "type" "structure" "windows" "536" "linux" "556" } "m_sounds" { "type" "integer" "unsigned" "0" "windows" "540" "linux" "560" } "m_iUseType" { "type" "integer" "windows" "544" "linux" "564" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseToggle // CBaseButton // CRotButton //