/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { } "svencoop" { "CRC" { "server" { "linux" "EB816A9E" //server.so "windows" "A41098C7" //server.dll } } "Classes" { "CBasePhysicsObject" { "Offsets" { "m_flLastBounce" { "type" "float" "windows" "360" "linux" "376" } "m_iBounceCount" { "type" "integer" "unsigned" "0" "windows" "364" "linux" "380" } "m_fTouchedWorld" { "type" "character" "windows" "368" "linux" "384" } "m_flMaxWaterVelocity" { "type" "float" "windows" "372" "linux" "388" } "m_objectType" { "type" "integer" "windows" "376" "linux" "392" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBasePhysicsObject // CBasePickupObject // CBasePlayerAmmo // CPlayerAmmo // CCrossbowAmmo // CEgonAmmo // CFuelAmmo // CGaussAmmo // CGlockAmmo // CM16AmmoClip // CMP5AmmoClip // CMP5AmmoGrenade // CMP5Chainammo // CMedkitAmmo // CMinigunChainammo // CPythonAmmo // CRpgAmmo // CShotgunAmmo // CSniperRifleAmmoClip // CSporeLauncherAmmoClip // CUziAmmoClip // CBasePlayerItem // CBasePlayerWeapon // CBarnacleGrapple // CCrossbow // CCrowbar // CDesertEagle // CDisplacer // CEgon // CGauss // CGlock // CHandGrenade // CHgun // CM16 // CM249 // CMP5 // CMedkit // CMinigun // CPython // CRpg // CSatchel // CShockRifle // CShotgun // CSniperRifle // CSporeLauncher // CSqueak // CTripmine // CUzi // CWeaponCycler // CWeaponFlamethrower // CWrench // CWeaponBox //