/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { } "svencoop" { "CRC" { "server" { "linux" "EB816A9E" //server.so "windows" "A41098C7" //server.dll } } "Classes" { "CBodyGuard" { "Offsets" { "m_painTime" { "type" "float" "windows" "1656" "linux" "1676" } "m_head" { "type" "integer" "unsigned" "0" "windows" "1660" "linux" "1680" } "m_iBrassShell" { "type" "integer" "unsigned" "0" "windows" "1664" "linux" "1684" } "m_iShotgunShell" { "type" "integer" "unsigned" "0" "windows" "1668" "linux" "1688" } "m_cClipSize" { "type" "integer" "unsigned" "0" "windows" "1672" "linux" "1692" } "m_flSpinupTime" { "type" "float" "windows" "1676" "linux" "1696" } "m_flEndAttack" { "type" "float" "windows" "1680" "linux" "1700" } "m_fStartShoot" { "type" "character" "windows" "1684" "linux" "1704" } "m_flSpinDelay" { "type" "float" "windows" "1688" "linux" "1708" } "m_flCurrentThink" { "type" "float" "windows" "1692" "linux" "1712" } "m_flNextMinigunAttack" { "type" "float" "windows" "1696" "linux" "1716" } "m_flNextMinigunAttackClone" { "type" "float" "windows" "1700" "linux" "1720" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseMonster // CBaseToggle // CTalkMonster // CBodyGuard //