/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { } "svencoop" { "CRC" { "server" { "linux" "EB816A9E" //server.so "windows" "A41098C7" //server.dll } } "Classes" { "CChangeLevel" { "Offsets" { "m_szMapName" { "type" "string" "size" "32" "windows" "504" "linux" "524" } "m_szLandmarkName" { "type" "string" "size" "32" "windows" "536" "linux" "556" } "m_changeTarget" { "type" "integer" "unsigned" "0" "windows" "568" "linux" "588" } "m_changeTargetDelay" { "type" "float" "windows" "572" "linux" "592" } "m_fKeepInventory" { "type" "character" "windows" "576" "linux" "596" } "m_flMinPercentagePlayers" { "type" "float" "windows" "580" "linux" "600" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseToggle // CBaseTrigger // CChangeLevel //