/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { } "svencoop" { "CRC" { "server" { "linux" "EB816A9E" //server.so "windows" "A41098C7" //server.dll } } "Classes" { "CController" { "Offsets" { "m_flNextFlinch" { "type" "float" "windows" "1612" "linux" "1632" } "m_flShootTime" { "type" "float" "windows" "1616" "linux" "1636" } "m_flShootEnd" { "type" "float" "windows" "1620" "linux" "1640" } "m_hBall" { "type" "structure" "size" "2" "windows" "1624" "linux" "1644" } "m_iBall" { "type" "integer" "size" "2" "unsigned" "0" "windows" "1640" "linux" "1660" } "m_iBallTime" { "type" "float" "size" "2" "windows" "1648" "linux" "1668" } "m_iBallCurrent" { "type" "integer" "size" "2" "unsigned" "0" "windows" "1656" "linux" "1676" } "m_vecEstVelocity" { "type" "vector" "windows" "1664" "linux" "1684" } "m_velocity" { "type" "vector" "windows" "1676" "linux" "1696" } "m_fInCombat" { "type" "character" "windows" "1688" "linux" "1708" } "m_flightSpeed" { "type" "float" "windows" "1692" "linux" "1712" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseMonster // CBaseToggle // CSquadMonster // CController //