/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { } "svencoop" { "CRC" { "server" { "linux" "EB816A9E" //server.so "windows" "A41098C7" //server.dll } } "Classes" { "CEnvFog" { "Offsets" { "id" { "type" "integer" "unsigned" "0" "windows" "324" "linux" "340" } "state" { "type" "character" "windows" "328" "linux" "344" } "oldState" { "type" "character" "windows" "329" "linux" "345" } "oldOrigin" { "type" "vector" "windows" "332" "linux" "348" } "oldRadius" { "type" "integer" "unsigned" "0" "windows" "344" "linux" "360" } "oldColor" { "type" "vector" "windows" "348" "linux" "364" } "oldStartDist" { "type" "integer" "unsigned" "0" "windows" "360" "linux" "376" } "oldEndDist" { "type" "integer" "unsigned" "0" "windows" "364" "linux" "380" } } } } } } // // Class Hierarchy: // - // CBaseEntity // CEnvFog //