/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { } "svencoop" { "CRC" { "server" { "linux" "EB816A9E" //server.so "windows" "A41098C7" //server.dll } } "Classes" { "CFlockingFlyer" { "Offsets" { "m_hSquadLeader" { "type" "structure" "windows" "1544" "linux" "1564" } "m_hSquadNext" { "type" "structure" "windows" "1552" "linux" "1572" } "m_fTurning" { "type" "character" "windows" "1560" "linux" "1580" } "m_fCourseAdjust" { "type" "character" "windows" "1561" "linux" "1581" } "m_fPathBlocked" { "type" "character" "windows" "1562" "linux" "1582" } "m_vecReferencePoint" { "type" "vector" "windows" "1564" "linux" "1584" } "m_vecAdjustedVelocity" { "type" "vector" "windows" "1576" "linux" "1596" } "m_flGoalSpeed" { "type" "float" "windows" "1588" "linux" "1608" } "m_flLastBlockedTime" { "type" "float" "windows" "1592" "linux" "1612" } "m_flFakeBlockedTime" { "type" "float" "windows" "1596" "linux" "1616" } "m_flAlertTime" { "type" "float" "windows" "1600" "linux" "1620" } "m_flFlockNextSoundTime" { "type" "float" "windows" "1604" "linux" "1624" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseMonster // CBaseToggle // CFlockingFlyer //