/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { } "svencoop" { "CRC" { "server" { "linux" "EB816A9E" //server.so "windows" "A41098C7" //server.dll } } "Classes" { "CGargantua" { "Offsets" { "pBiteObject" { "type" "structure" "windows" "1544" "linux" "1564" } "m_flNextBloodSpit" { "type" "float" "windows" "1552" "linux" "1572" } "m_hEyeGlow" { "type" "structure" "windows" "1556" "linux" "1576" } "m_flEyeRenderAmount" { "type" "float" "windows" "1564" "linux" "1584" } "m_hFlame" { "type" "structure" "size" "4" "windows" "1568" "linux" "1588" } "m_eyeBrightness" { "type" "integer" "unsigned" "0" "windows" "1600" "linux" "1620" } "m_seeTime" { "type" "float" "windows" "1604" "linux" "1624" } "m_flameTime" { "type" "float" "windows" "1608" "linux" "1628" } "m_painSoundTime" { "type" "float" "windows" "1612" "linux" "1632" } "m_streakTime" { "type" "float" "windows" "1616" "linux" "1636" } "m_flameX" { "type" "float" "windows" "1620" "linux" "1640" } "m_flameY" { "type" "float" "windows" "1624" "linux" "1644" } "m_flFreakTime" { "type" "float" "windows" "1628" "linux" "1648" } "m_iLastPreyBloodColor" { "type" "integer" "unsigned" "0" "windows" "1632" "linux" "1652" } "m_iGargGibModelIndex" { "type" "integer" "unsigned" "0" "windows" "1636" "linux" "1656" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseMonster // CBaseToggle // CGargantua //