/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { } "svencoop" { "CRC" { "server" { "linux" "EB816A9E" //server.so "windows" "A41098C7" //server.dll } } "Classes" { "CIchthyosaur" { "Offsets" { "m_SaveVelocity" { "type" "vector" "windows" "1572" "linux" "1592" } "m_idealDist" { "type" "float" "windows" "1584" "linux" "1604" } "m_flBlink" { "type" "float" "windows" "1588" "linux" "1608" } "m_flEnemyTouched" { "type" "float" "windows" "1592" "linux" "1612" } "m_bOnAttack" { "type" "character" "windows" "1596" "linux" "1616" } "m_flMaxSpeed" { "type" "float" "windows" "1600" "linux" "1620" } "m_flMinSpeed" { "type" "float" "windows" "1604" "linux" "1624" } "m_flMaxDist" { "type" "float" "windows" "1608" "linux" "1628" } "m_flGotoIdle" { "type" "float" "windows" "1612" "linux" "1632" } "m_pBeam" { "type" "structure" "windows" "1616" "linux" "1636" } "m_flNextAlert" { "type" "float" "windows" "1624" "linux" "1644" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseMonster // CBaseToggle // CFlyingMonster // CIchthyosaur //