/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { } "svencoop" { "CRC" { "server" { "linux" "EB816A9E" //server.so "windows" "A41098C7" //server.dll } } "Classes" { "CISlave" { "Offsets" { "m_iBravery" { "type" "integer" "unsigned" "0" "windows" "1612" "linux" "1632" } "m_hBeam" { "type" "structure" "size" "8" "windows" "1616" "linux" "1636" } "m_iBeams" { "type" "integer" "unsigned" "0" "windows" "1680" "linux" "1700" } "m_flNextAttack" { "type" "float" "windows" "1684" "linux" "1704" } "m_voicePitch" { "type" "integer" "unsigned" "0" "windows" "1688" "linux" "1708" } "m_hDead" { "type" "structure" "windows" "1692" "linux" "1712" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseMonster // CBaseToggle // CSquadMonster // CISlave //