/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { } "svencoop" { "CRC" { "server" { "linux" "EB816A9E" //server.so "windows" "A41098C7" //server.dll } } "Classes" { "CMultiManager" { "Offsets" { "m_cTargets" { "type" "integer" "unsigned" "0" "windows" "492" "linux" "512" } "m_index" { "type" "integer" "unsigned" "0" "windows" "496" "linux" "516" } "m_startTime" { "type" "float" "windows" "500" "linux" "520" } "m_iTargetName" { "type" "integer" "size" "64" "unsigned" "0" "windows" "504" "linux" "524" } "m_flTargetDelay" { "type" "float" "size" "64" "windows" "760" "linux" "780" } "m_flTargetAction" { "type" "integer" "size" "64" "unsigned" "0" "windows" "1016" "linux" "1036" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseToggle // CMultiManager //