/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { } "svencoop" { "CRC" { "server" { "linux" "EB816A9E" //server.so "windows" "A41098C7" //server.dll } } "Classes" { "CNodeViewer" { "Offsets" { "m_iBaseNode" { "type" "integer" "unsigned" "0" "windows" "324" "linux" "340" } "m_iDraw" { "type" "integer" "unsigned" "0" "windows" "328" "linux" "344" } "m_nVisited" { "type" "integer" "unsigned" "0" "windows" "332" "linux" "348" } "m_aFrom" { "type" "integer" "size" "128" "unsigned" "0" "windows" "336" "linux" "352" } "m_aTo" { "type" "integer" "size" "128" "unsigned" "0" "windows" "848" "linux" "864" } "m_iHull" { "type" "integer" "unsigned" "0" "windows" "1360" "linux" "1376" } "m_afNodeType" { "type" "integer" "unsigned" "0" "windows" "1364" "linux" "1380" } "m_vecColor" { "type" "vector" "windows" "1368" "linux" "1384" } } } } } } // // Class Hierarchy: // - // CBaseEntity // CNodeViewer //