/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { } "svencoop" { "CRC" { "server" { "linux" "EB816A9E" //server.so "windows" "A41098C7" //server.dll } } "Classes" { "CTentacle" { "Offsets" { "m_flInitialYaw" { "type" "float" "windows" "1544" "linux" "1564" } "m_iGoalAnim" { "type" "integer" "unsigned" "0" "windows" "1548" "linux" "1568" } "m_iLevel" { "type" "integer" "unsigned" "0" "windows" "1552" "linux" "1572" } "m_iDir" { "type" "integer" "unsigned" "0" "windows" "1556" "linux" "1576" } "m_flFramerateAdj" { "type" "float" "windows" "1560" "linux" "1580" } "m_flSoundYaw" { "type" "float" "windows" "1564" "linux" "1584" } "m_iSoundLevel" { "type" "integer" "unsigned" "0" "windows" "1568" "linux" "1588" } "m_flSoundTime" { "type" "float" "windows" "1572" "linux" "1592" } "m_flSoundRadius" { "type" "float" "windows" "1576" "linux" "1596" } "m_iHitDmg" { "type" "integer" "unsigned" "0" "windows" "1580" "linux" "1600" } "m_flHitTime" { "type" "float" "windows" "1584" "linux" "1604" } "m_flTapRadius" { "type" "float" "windows" "1588" "linux" "1608" } "m_flNextSong" { "type" "float" "windows" "1592" "linux" "1612" } "m_flMaxYaw" { "type" "float" "windows" "1596" "linux" "1616" } "m_iTapSound" { "type" "integer" "unsigned" "0" "windows" "1600" "linux" "1620" } "m_vecPrevSound" { "type" "vector" "windows" "1604" "linux" "1624" } "m_flPrevSoundTime" { "type" "float" "windows" "1616" "linux" "1636" } "m_levelHeight" { "type" "float" "size" "4" "windows" "1620" "linux" "1640" } } } } } } // // Class Hierarchy: // - // CBaseAnimating // CBaseDelay // CBaseEntity // CBaseMonster // CBaseToggle // CTentacle //